Wednesday, 28 August 2013
Wednesday, 21 August 2013
Tuesday, 13 August 2013
Maybe a little excessive to build a scenic to display a posed character, but fun using dDO to create the texture maps regardless and it'll certainly help make my portfolio stand out. This and the posed character will be rendered in Marmoset Toolbag.
And here's one a did earlier.
The spec levels aren't quite correct yet ( amongst other things ) adding the Gloss map to the alpha channel of the Spec map needs some fine tuning using the sliders with in Marmoset?