Sunday 17 January 2016

It's been a while!

Various comings and goings of recent work on Oubliette.



Tuesday 17 February 2015

Paper Panzers (kinda)

Couple of older projects getting a much needed revamp before bunging them into DDo. The German Maus and Russian KV-2X (based on the MIG productions 1/35th model kit.)

 
Of course some German and Russian tank crew might be needed!

Thursday 5 February 2015

Oubliette Prototype level/Unity



Screen grab of a small section from the Oubliette project Dungeon level. Unity being the engine of choice for quickie working prototypes. Shame the screen grab is flat and somewhat muddy!?! I need to find a better way of taking screen grabs me-thinks.

Friday 2 January 2015

City Guard WIP


 
More fun and games with Marvellous Designer 4! Really love this software for getting the 'basic' folds created. Although even as 'polygons' imported into Zbrush the process of tidying up the imported mesh is time consuming and somewhat fiddly with some Maya work required for troublesome areas ( making the cloth double sided being such a problem ) But still saving time overall in the sculpt process.
 
 
Chainmail test using Zbrush/Micromesh feature.

Monday 22 December 2014

Dwarf Engineer WIP

Playable character for the 'Oubliette' project.

 
In-game mesh nearly completed and ready to rig and skin before handing it over for animation. Just the basics: walk, run, jump and idle for now which is enough to have it working within the Unity demo level.
 
 
And finally!
 
 

Saturday 29 November 2014

Hammer Warrior WIP


Mock-up and cloth simulation(s) completed and now onto the high detailing in Zbrush.

Change in tabard design from plain cloth to padded with metal pin rivets in the fold joins.

Sunday 23 November 2014

Oubliette Pillar



 
Pillar modules in Zbrush for 'Oubliette' project WIP