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ADH66 Game Work
Tuesday, 25 December 2012
Primal Rumble Combat Environments.
Unity environment work.
Mushroom Glade - WIP
Volcano Cave -WIP
Jungle Clearing - WIP
Sunday, 23 December 2012
Primal Rumble Project
Dinosaurs ... nuff said!
Wednesday, 12 December 2012
Warhammer 40K Musings
Time to revamp some of these old projects and get them completed!
Tuesday, 27 November 2012
Spider Tank Concept
Something a bit different from Dinosaurs, which are very cool to concept and build, but after a while become tired.
Monday, 25 June 2012
You need hands ...
A handy sculpt ... sigh
Tuesday, 29 May 2012
Killzone 2 personal project.
The beginnings of the heavy gunner character from Killzone 2.
Saturday, 26 May 2012
Current musings.
Nice to be working 'old school style' - low polygon mesh without the use of Normal maps, although a high detail version was sculpted in Zbrush to obtain an ambient occlusion map for the texture.
Thursday, 16 February 2012
Published Tutorials.
The Book I contributed character tutorials for has finally been released, my first steps into publishing.
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Primal Rumble Combat Environments.
Primal Rumble Project
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Spider Tank Concept
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You need hands ...
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About Me
adh66
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